BlendMaster writes: Hey Everybody! In this tutorial, I will be explaining how to take any 2D image and convert it into a 3D object in Blender. It's not that hard to do. We will begin by importing the image as a background image, and then we will be tracing it with a curve object. Also, [...]
Ben Jewer writes: Hi there! Thought I would share this Rogue One-inspired space battle scene I was working on a while back, which unfortunately I probably won't be able to complete now due to other commitments. Pretty much everything is textured using procedural shaders to save time (even the planet in the background). There was [...]
Bruno Ortolland participated in this year's SculptJanuary and shares a look behind the scenes of his entries. Hi everyone! I’m Bruno Ortolland, I’m a 3D Artist from Paris, France. I graduated in 2010 from Supinfocom Arles France, where I co-directed the short film Hambuster. I currently work as technical supervisor at Cube Creative on the [...]
Derek Elliott writes: What is up Blender Nation! Check out my latest tutorial Learn to create your own custom 3D logo animation in Blender. Use it for client work, presentations, or your grandma's gardening channel! The possibilities are endless and by the time you watch this through you'll have all the basic skills you need [...]
jayanam writes: In this Blender video tip I show how to create a simple terrain / landscape using the displacement modifier and weight painting.
Fernan writes: How to generate a template to export textures from Substance Painter to Blender
The post Exporting textures for Blender from Substance Painter appeared first on BlenderNation.
Dimitar P. writes: This is a time lapse video of modeling Zaha Hadid's (ZHA) Grand Rabat Theatre with Blender. ZHA are well known for their use of Maya for conceptual architectural design. Subdivision poly modeling is not widely used in the architectural field (outside of a a dozen+ practices), yet the workflow offers fantastic opportunities, [...]
Pablo will be back with his weekly overview of what's happening in the Blender community! The live stream starts at 9PM CET (Amsterdam). Three hours later, the Spanish community can enjoy his Spanish version!
Enjoy the art of Edgars Soiko from Riga, Latvia! Vintage Tape Machine by edgarssoiko on Sketchfab H8-X3 Plasma Minigun by edgarssoiko on Sketchfab
Jean da Costa (artist and programmer) has recently released fantastic modelling addon for Blender - "Flow Tools 2". It is free in beta version and he searches for some testers. Flow_tools_2, Who wanna be a beta tester? Flow_Tools_2First beta version just released:https://github.com/jeacom25b/Flow_tools_2 Gepostet von Modelagem, Retopologia e Rigging am Montag, 12. März 2018
Paul Caggegi writes: Hi everyone! I've finally released my second set of shaders for comic inking - this time, for Cycles. The files includes five shaders (polish, chrome, glow, soft, and glass), and the Jetbike model seen in the promotional image. Note: This is Patreon exclusive content for supporters who pledge $3 and over. There [...]
The post Comic Inking shaders for Cycles [$] + Free Blender Internal version appeared first on BlenderNation.
nuxttux writes: Blender 2018 - This video will teach you everything you need to learn to start editing videos with Blender. Setup Blender for video editing - 2:00 Setup your layout - 4:44 Layout settings - 5:18 Import your media into Blender - 6:20 Grab, Trim - 9:55 Cut - 12:00 Time ramping (speed manipulation) [...]
The post Getting Started in Blender | VSE Tutorial (Beginners+) appeared first on BlenderNation.
Daniel Vesterbaek writes: A couple of people wanted me to explain how I use the drivers in Blender. So now I have put together this little video to show how and when to use the drivers.
acvarium writes: Time-lapse of work on highly stylize 3D model of Hummer H2 in Blender 2.79. I started to work as on a realistic model, but than desided to do this as a quick and free from consequences low-poly project. For a long time I was not fan of a low-poly style, but than I [...]
cogitas3d writes: In this videotutorial you will see how OrtogOnBlender add-on works. I don't speak English very well, but we received a great number of emails asking about the operation of the add-on. Curiously the people are using it even it being worte in Portuguese. To respect for these people, I admire anyone who tries [...]
A new add-on is aiming to integrate Cycles rendering in to 3ds Max. At this stage, you can already export shader note networks to Max. Cycles for Max is a plugin that brings the capabilities of Blender's Cycles renderer to Autodesk 3ds Max. More information about Cycles is available at the official Cycles website. This [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Geiger Counter by Kaspars Pavlovskis on Sketchfab Vintage Tape Machine by edgarssoiko on Sketchfab Gazebo by 3Dwitch on Sketchfab Forest Tea Party by Nicole "CmdrSpaceCat" Rusk on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2018, week 14 appeared first on BlenderNation.
Rudy Michau writes: Hi ! Render time is an obsession for everybody. With this little tip, optimise your dielectric and metallic shader and decrease your render time to 20%. At the end of this video, I show to you how to make this node group available when Blender starts. What will you do with 20% [...]
Gleb's latest tutorial is super easy to follow and has an astonishing result. Go ahead and follow along! Discover how to create astounding imagery in Blender with the help of some other software! Unlike my other tutorials, this one is truly beginner-friendly. Enjoy!
Enjoy the work of Dave Putnam from Beccles, United Kingdom!