Jamesy writes: Often the time taken to render a project can come to dictate the end result. Deadlines demand a result, and perhaps not the best results in the eyes of the artist. In this short article we talk about distributed rendering, how its not just faster, but gives you more flexibility in terms of [...]
acvarium writes: The last few weeks I didn't have enough time to have fun with Blender. The video, that you will see, is just the beginning of the work on the scene. This old, vintage table clock will be in the center of the composition, on the dusty shelf with spider webs and scratches. That [...]
Darkfall writes: In this video, we look at adding some kind of Magical Liquid to a Movie clip: There are a number of things we need to do in order to achieve this effect. For the liquid I will be using a video of some Particles (link below) or you can use your own video [...]
pavla writes: CG Cookie's most popular Blender course just got updated. As always, it covers you everything you need to know in order to start using Blender like a boss...in 45 minutes. Whether you're totally new to Blender or want to refresh the fundamentals, this is a quick way to get up to speed with [...]
Edtion writes: This free add-on adds Additive Animation Layers to Blender, using the NLA Editor. What layers allow you to do, is create simple "offset" animations on top of previous animations. Without using layers, if you want to make changes to an animation, you would have to repeat changes for almost all the keyframes Here's [...]
hilth writes: Recently I start to try blender 2.8 and it is AMAZING! I just love the real time engine Eevee. It is really powerful.
Pablo is back with his weekly overview of the progress of Blender 2.8! Popovers makeovers! And a bunch of new little features for the 3D Viewport.
jayanam writes: In this short Blender tutorial I show you how to create Low Poly Terrain parts that you can use in your games as assets.
Eric writes: A quick piece of eye hand painted tutorial I made in Blender. Eyes are the hardest part of the facial feature, hopefully you guys can comprehend the basics of painting eyes in Blender through my tutorial.
The post | Tutorial | How to create textures for hand-painted eyes in Blender appeared first on BlenderNation.
mdewanchand writes: Checkout the Blender VR workshop at the INDIs organised by Leeds Film City. Tom from 3Dami and Monique from B3D101 and At Mind will be giving a workshop on how to create your own 3D models and animations used in VR. More information can be found here.
Julien Flament writes: I have been contacted by a seller of furnitures and they can customize the size of each furnitures they sell. So they wanted a short video about the customization to promote their services on Facebook. They gave me the plan of many possibilities for 2 furnitures and I started to build them [...]
BlendMaster writes: Hey Everyone! I recently started a contest this month where creators must use the default cube to create a unique render. The main rule is that the shape of the cube cannot be manipulated in edit mode or by sculpting. I decided to do a few of my own renders and I wanted [...]
pavla writes: Wireframe renders are crucial for showing off your modeling abilities to the world, so they have to be flawless. In this episode of CGC Weeklies, we'll look at a few ways you can make your wireframe renders amazingly appealing!
The post Improve your Wireframe Renders in Blender! - CGC Weekly #15 appeared first on BlenderNation.
Paul Chambers writes: Working in Scene Referred Space in a compositing or rendering environment computes the behavior of light in a color range that is not limited to our display, but rather – as the name implies – is relative to the scene. There are two critical benefits to working this way. First, matching imported [...]
Cesar Salcedo's Photorealistic eye generator creates amazingly realistic results. Get it at a 50% discount now with code PEG50PDIT2FM. Do you have problems getting unique eyes for each of your characters? Do you want an eye of photorealistic quality which can be used even in close proximity shots? Look no further, this is your product [...]
Zacharias Reinhardt writes: Hi everyone! In my new video you will learn 14 useful modeling hacks for Blender 2.79. What is your favorite hack? Let me know in the comments! Enjoy! ~Zach
Robert J. Tiess (who was recently featured here), has shared over 100 setups for procedural cycles textures on Blender Artists. In this thread I’m going to share a few of my many Cycles procedural texture experiments and settings. Perhaps you will find some of these interesting and/or useful :slight_smile: If you do, please feel free [...]
tcheng00 writes: We just finished working on a teaser trailer for a personal project set in the Fallout Universe. We made this simply because we enjoy video games and cg animation and decided to combine our love for both in this upcoming mini-series. We used Blender, Modo, and 3D Coat at various stages. Please give [...]
The post Fallout: Liberty or Death Teaser Trailer - Upcoming CG Animated Mini-Series appeared first on BlenderNation.
jayanam writes: Here is a new Blender modeling tips & tricks video, in which I use my free Fast Carve addon and snapping to faces to create a simple hardsurface model.
Fred Mantel writes: Just created this new speed modeling time-lapse of an Alien City. The entire scene has been created in 4 hours. Hope you like it!